PICKLOCK
Syntax: pick (<object> [where])|direction>
Lock picking is one of the prime skills of thieves, allowing them to gain
access to many secured areas. Lock picking chances are improved by
intelligence, and hindered by the difficulty of the lock.
The [where] argument can be used to specify where the object is in relation to
the character. It can have the following values:
carried carried objects (inventory)
equipment worn objects (equipped)
inventory same as carried
room objects in the room the character is in
worn same as equipment
Note: If [where] is not specified, the room will be checked first, followed by
inventory, and lastly equipment.
See also LOCK and UNLOCK.