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ABYSMAL REALMS HELP FILES

OPEN


Syntax:  open   (<object> [where])|<direction>
         close  (<object> [where])|<direction>
         lock   (<object> [where])|<direction>
         unlock (<object> [where])|<direction>

OPEN and CLOSE will open and close an object or an exit (door, gate, etc.).

LOCK and UNLOCK will lock and unlock a closed object or exit.   A character
must have the requisite key to lock or unlock an object or exit (or possess the
'pick lock' skill).

The [where] argument can be used to specify where the object is in relation to
the the character.  It can can have the following values:
carried    Carried objects (inventory).
equipment  Worn objects (equipped).
inventory  Same as carried.
room       Objects in the room the character is in.
worn       Same as equipment.

Note:  If [where] is not specified, the room will be checked first, followed by
       inventory, and lastly equipment.

SEE ALSO: OBJECTS, PICKLOCK