SLOTS
You have several equipment slots that items can be worn in. You can see an
item's type and wear location by casting identify on it.
Generally speaking, certain item types will almost always go in certain
slots. An item of type 'ring' should always be worn in a 'finger' slot,
for example. A piece of armor described as a helmet should be worn on
the head.
If you find items whose wear location doesn't make any sense for their type
or description, please submit a typo about the item!
The 'GIVES AC?' column indicates whether an item USUALLY gives AC or not.
There may be outliers, especially in the case of enchantments.
The item slots are as follows:
SLOT COMMON THEMES GIVES AC?
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light lanterns, torches, balls of light, orbs no
head helmets, visors, hats, hoods, caps yes
neck necklaces, scarves, cloaks, amulets sometimes
about cloaks, capes, coats, full armor yes
torso breastplates, shirts, jerkins yes
arms armbands, sleeves, vambraces yes
wrists bracelets, bracers, tattoos yes
hands gloves, gauntlets yes
fingers rings, signets sometimes
chest (crest) clan crests yes
chest (rose) roses, imm stars no
waist belts, pocket watches, chains, sashes yes
hooked to belt bags, satchels, other wearable containers no
legs greaves, leggings, pants yes
feet boots, shoes yes
floating nearby magical gemstones, arcane objects sometimes
held books, tomes, magical stones/gems, symbols sometimes
shield shields, bucklers, discs, staves, wands yes
wielded weapons of all types no
secondary weapons of all types no