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ABYSMAL REALMS HELP FILES

CONDITION


Hunger and thirst can affect a character greatly if left unchecked.  At the
first warning of hunger or thirst, ideally, a character will eat or drink.  If
food and drink is unavailable, it is highly advisable to seek such things
quickly.  For, as hunger and thirst increase, a character will begin to lose
vital statistics.  This loss will continue until the hunger is sated or the
thirst is quenched.  It is entirely possible, under these conditions, to become
virtually incapacitated and unable to move or cast spells (or defend oneself),
not to mention being handicapped by the severe stat loss (all temporary) that
occurs.

Characters that are AFK will continue to become more hungry and thirsty for 10
ticks.  If a character is AFK and has remained idle (no commands entered) for
10 ticks, no further depletion of condtion will occur.  So it is wise to be
fully sated and quenched before going AFK for extended periods.

SEE ALSO: DRINK, MOVEMENT, TICKS