CTF2BASIC
It's almost essential for a team to have a thief. They make up the first line
of defense for your flag with their traps. They also make up the first line
of offense because by spying they can evade the opponent's traps.
A warlock's basic job is to wander around and kill people. They're really
good at taking out thieves and necromancers quickly if they have the right
weapons in hand.
A monk's best job is meeting up with the thief outside of the traps the other
side has placed, then getting the flag from them. Monks are a LOT harder to
kill than thieves, so make better flagcarriers.
A cleric is best suited to keeping the flagbearer alive. Without one, you
also run the risk of having your opponent turn their necromancer into a LICH.
Unless you fancy dying to the touch of death, it's good to have a cleric.
A necromancer is very good at killing anything, but also dies in the process.
If you're a necromancer, hunt for the opposing flagcarrier. They're your
primary target.
SEE ALSO: CTF2.0