SAFE
Safe rooms are places that are protected by the gods. No combat of any kind
may take place in a safe room. Safe rooms will also allow you to regenerate
health, mana and movement even while flagged AFK.
A shopkeeper that is in a safe room will not allow killers or thieves to buy
or sell there. Shopkeepers in non-safe rooms will do business with
criminals.
All clanhalls have at least one safe room (usually the pit/healer room), and
the Temple Altar in Midgaard is a safe room as well.